Scripted trigger · The Fate of Iberia files
eligible_for_fp2_dynasty_legacies_trigger
eligible_for_fp2_dynasty_legacies_trigger = yesgame/common/scripted_triggers/03_fp2_scripted_triggers.txt, line 40 (18 lines). No parameters.
eligible_for_fp2_dynasty_legacies_trigger is a scripted trigger in Crusader Kings III, in the The Fate of Iberia files, written at line 40 of its file. It takes no parameters: eligible_for_fp2_dynasty_legacies_trigger = yes (or no). The game's script calls it in 2 places, among them Influential Cities (dynasty legacy) and Inner Circle (dynasty legacy). Patch 1.20.1.2, from game/common/scripted_triggers/03_fp2_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (18 lines of game script)
eligible_for_fp2_dynasty_legacies_trigger = {
has_fp2_dlc_trigger = yes
dynasty.dynast = {
OR = {
game_rule_unrestricted_dynasty_legacies_trigger = yes
any_character_struggle = {
involvement = involved
is_struggle_type = iberian_struggle
}
culture = {
has_cultural_pillar = heritage_iberian
}
capital_province ?= {
geographical_region = world_europe_west_iberia
}
}
}
}As written in game/common/scripted_triggers/03_fp2_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls eligible_for_fp2_dynasty_legacies_trigger.
Dynasty legacies (2)
Source: game/common/scripted_triggers/03_fp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.