CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

education_points_and_focus_equals_education_rank

education_points_and_focus_equals_education_rank = { FOCUS = … RANK = … }

game/common/scripted_triggers/00_education_triggers.txt, line 152 (29 lines). Parameters: $FOCUS$, $RANK$.

education_points_and_focus_equals_education_rank is a scripted trigger in Crusader Kings III, written at line 152 of its file. A call passes 2 parameters: FOCUS and RANK. The game's script calls it in 1 place, among them education_points_equals_education_rank (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_education_triggers.txt.

The comment above it in the file

Takes RANK and FOCUS

What it checks

  • save_temporary_scope_value_as = { name = education_rank value = $RANK$ }
  • One of these

    • All of these

      • has_focus = education_$FOCUS$
      • One of these

        • All of these

          • var:education_$FOCUS$_variable <= education_level_1
          • scope:education_rank = 1
        • or

          All of these

          • var:education_$FOCUS$_variable <= education_level_2
          • scope:education_rank = 2
        • or

          All of these

          • var:education_$FOCUS$_variable <= education_level_3
          • scope:education_rank = 3
        • or

          All of these

          • var:education_$FOCUS$_variable > education_level_3
          • scope:education_rank = 4

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
education_points_and_focus_equals_education_rank = {
	save_temporary_scope_value_as = {
		name = education_rank
		value = $RANK$
	}
	OR = {
		AND = {
			has_focus = education_$FOCUS$
			OR = {
				AND = {
					var:education_$FOCUS$_variable <= education_level_1
					scope:education_rank = 1
				}
				AND = {
					var:education_$FOCUS$_variable <= education_level_2
					scope:education_rank = 2
				}
				AND = {
					var:education_$FOCUS$_variable <= education_level_3
					scope:education_rank = 3
				}
				AND = {
					var:education_$FOCUS$_variable > education_level_3
					scope:education_rank = 4
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/00_education_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls education_points_and_focus_equals_education_rank.

Source: game/common/scripted_triggers/00_education_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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