CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

east_asian_governor_close_family_trigger

east_asian_governor_close_family_trigger = yes

game/common/scripted_triggers/00_illustration_triggers.txt, line 808 (15 lines). No parameters.

east_asian_governor_close_family_trigger is a scripted trigger in Crusader Kings III, written at line 808 of its file. It takes no parameters: east_asian_governor_close_family_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.

What it checks

  • location = prev.location
  • Is landed
  • they has administrative government mechanic
  • Their top liege:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
east_asian_governor_close_family_trigger = {
	location = prev.location
	is_landed = yes
	government_has_mechanic = administrative
	top_liege ?= {
		OR = {
			primary_title = title:h_china
			primary_title.de_jure_liege = title:h_china
			AND = {
				culture_has_east_asian_heritage_pillar_trigger = yes
				primary_title.tier >= tier_empire
			}
		}
	}
}

As written in game/common/scripted_triggers/00_illustration_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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