CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

diarch_loyalty_due_to_hook_trigger

diarch_loyalty_due_to_hook_trigger = { DIARCH = … LIEGE = … }

game/common/scripted_triggers/00_diarchy_scripted_triggers.txt, line 838 (14 lines). Parameters: $DIARCH$, $LIEGE$.

diarch_loyalty_due_to_hook_trigger is a scripted trigger in Crusader Kings III, written at line 838 of its file. A call passes 2 parameters: DIARCH and LIEGE. The game's script calls it in 2 places, among them Invite Conspirators to Coup (interaction) and diarchy.9031 (event). Patch 1.20.1.2, from game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (14 lines of game script)
diarch_loyalty_due_to_hook_trigger = {
	$LIEGE$ = {
		OR = {
			has_hook_of_type = {
				target = $DIARCH$
				type = loyalty_hook
			}
			has_hook_of_type = {
				target = $DIARCH$
				type = predecessor_loyalty_hook
			}
		}
	}
}

As written in game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls diarch_loyalty_due_to_hook_trigger.

Character interactions (1)

Events (1)

Source: game/common/scripted_triggers/00_diarchy_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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