Scripted trigger
diarch_coup_attempt_is_valid_trigger
diarch_coup_attempt_is_valid_trigger = { LIEGE = … }game/common/scripted_triggers/00_diarchy_scripted_triggers.txt, line 740 (43 lines). Parameters: $LIEGE$.
diarch_coup_attempt_is_valid_trigger is a scripted trigger in Crusader Kings III, written at line 740 of its file. A call passes 1 parameter: LIEGE. The game's script calls it in 2 places, among them Attempt to Overthrow Liege (decision) and diarchy.9032 (event). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.
What it checks
is_diarch = yes$LIEGE$ = { has_diarchy_active_parameter = regents_can_try_to_overthrow_present_lieges }$LIEGE$ = { … }- You currently have … eligible Powerful Vassal supporters (including yourself) in your conspiracy, out of a required …
One of these
- Years as diarch at least 8
or
All of these
- Years as diarch at least 4
$LIEGE$ = { years_in_diarchy >= 10 }
or
You have already laid the groundwork for such an attempt
$LIEGE$.sub_realm_size >= minor_realm_size
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (43 lines of game script)
diarch_coup_attempt_is_valid_trigger = {
# Diarchy checks.
is_diarch = yes
$LIEGE$ = { has_diarchy_active_parameter = regents_can_try_to_overthrow_present_lieges }
## Liege must be physically present to overthrow. You can't coup them whilst they're abroad.
$LIEGE$ = {
is_imprisoned = no
is_travelling = no
is_at_war = no
is_in_activity = no
age >= 5
}
# Support checks.
## Have you gathered enough support from the realm's powerful vassals and/or councillors?
custom_tooltip = {
text = diarch_attempt_to_overthrow_liege.tt.majority_powerful_vassal_support
subject = root
has_variable_list = coup_pv_supporters_list
any_in_list = {
variable = coup_pv_supporters_list
count >= pv_overthrow_threshold_value
# Double check they're still valid.
diarch_coup_valid_conspiracy_culmination_vassals_trigger = { LIEGE = $LIEGE$ }
}
}
# As a speed-bump, we check how long this diarchy has been on for.
OR = {
# Either, you've been a diarch for a good long ways.
years_as_diarch >= 8
# Or, you haven't been but everyone is kinda used to the concept of a diarch.
AND = {
years_as_diarch >= 4
$LIEGE$ = { years_in_diarchy >= 10 }
}
# OR, you've laid the groundwork for such a coup already
custom_tooltip = {
text = diarch_attempt_to_overthrow_liege_bypass
has_character_flag = laid_coup_groundwork_flag
}
}
# And finally, for ease of sanity, your liege must be of a certain size.
$LIEGE$.sub_realm_size >= minor_realm_size
}As written in game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls diarch_coup_attempt_is_valid_trigger.
Decisions (1)
Events (1)
Source: game/common/scripted_triggers/00_diarchy_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.