CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

culture_uses_eastern_siege_weapons_trigger

culture_uses_eastern_siege_weapons_trigger = yes

game/common/scripted_triggers/10_tgp_triggers.txt, line 1107 (9 lines). No parameters.

culture_uses_eastern_siege_weapons_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 1107 of its file. It takes no parameters: culture_uses_eastern_siege_weapons_trigger = yes (or no). The game's script calls it in 10 places, among them ep3_pick_random_maa_regiment_effect (scripted effect), gok_spawn_subjugated_siege_army_effect (scripted effect) and Bombards (men at arms types). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
culture_uses_eastern_siege_weapons_trigger = {
	OR = {
		has_cultural_pillar = heritage_chinese
		has_cultural_pillar = heritage_korean
		has_cultural_pillar = heritage_japonic
		has_cultural_pillar = heritage_buyeo
		has_cultural_pillar = heritage_viet
	}
}

As written in game/common/scripted_triggers/10_tgp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls culture_uses_eastern_siege_weapons_trigger.

Men at arms types (8)

  • Bombards
  • Cloud Ladders
  • Fire Dragon Engines
  • Mangonels
  • Mobile Towers
  • Onagers
2 more
  • Siege Crossbows
  • Trebuchets

Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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