CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

culture_not_warlike_trigger

culture_not_warlike_trigger = yes

game/common/scripted_triggers/00_cultural_triggers.txt, line 105 (88 lines). No parameters.

culture_not_warlike_trigger is a scripted trigger in Crusader Kings III, written at line 105 of its file. It takes no parameters: culture_not_warlike_trigger = yes (or no). The game's script calls it in 1 place, among them Pacifists (tradition). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (88 lines of game script)
culture_not_warlike_trigger = {
	custom_description = {
		text = culture_not_warlike_trigger_desc
		NOR = {
			culture_tradition:tradition_winter_warriors = { is_in_list = traits }
			culture_tradition:tradition_forest_fighters = { is_in_list = traits }
			culture_tradition:tradition_mountaineers = { is_in_list = traits }
			culture_tradition:tradition_warriors_of_the_dry = { is_in_list = traits }
			culture_tradition:tradition_highland_warriors = { is_in_list = traits }
			culture_tradition:tradition_jungle_warriors = { is_in_list = traits }
			culture_tradition:tradition_quarrelsome = { is_in_list = traits }
			culture_tradition:tradition_malleable_invaders = { is_in_list = traits }
			culture_tradition:tradition_hunters = { is_in_list = traits }
			culture_tradition:tradition_warrior_culture = { is_in_list = traits }
			culture_tradition:tradition_martial_admiration = { is_in_list = traits }
			culture_tradition:tradition_tgp_bushido = { is_in_list = traits }
			culture_tradition:tradition_tgp_defiant_ambushers = { is_in_list = traits }
			culture_tradition:tradition_tgp_warrior_monks = { is_in_list = traits }
			culture_tradition:tradition_tgp_art_of_war = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_winter_warriors_desc
		NOT = {
			culture_tradition:tradition_winter_warriors = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_forest_fighter_desc
		NOT = {
			culture_tradition:tradition_forest_fighters = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_mountaineers_desc
		NOT = {
			culture_tradition:tradition_mountaineers = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_warriors_of_the_dry_desc
		NOT = {
			culture_tradition:tradition_warriors_of_the_dry = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_highland_warriors_desc
		NOT = {
			culture_tradition:tradition_highland_warriors = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_jungle_warriors_desc
		NOT = {
			culture_tradition:tradition_jungle_warriors = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_quarrelsome_desc
		NOT = {
			culture_tradition:tradition_quarrelsome = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_malleable_invaders_desc
		NOT = {
			culture_tradition:tradition_malleable_invaders = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_hunters_desc
		NOT = {
			culture_tradition:tradition_hunters = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_warrior_culture_desc
		NOT = {
			culture_tradition:tradition_warrior_culture = { is_in_list = traits }
		}
	}
	custom_description = {
		text = culture_has_martial_admiration_desc
		NOT = {
			culture_tradition:tradition_martial_admiration = { is_in_list = traits }
		}
	}
}

As written in game/common/scripted_triggers/00_cultural_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls culture_not_warlike_trigger.

Cultural traditions (1)

Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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