CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

culture_is_not_historical_hybrid_trigger

culture_is_not_historical_hybrid_trigger = yes

game/common/scripted_triggers/00_cultural_triggers.txt, line 212 (16 lines). No parameters.

culture_is_not_historical_hybrid_trigger is a scripted trigger in Crusader Kings III, written at line 212 of its file. It takes no parameters: culture_is_not_historical_hybrid_trigger = yes (or no). The game's script calls it in 2 places, among them ai_cultural_hybridization_interaction (interaction) and Cultural Intermingling (event culture_emergence_events.0001). Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (16 lines of game script)
culture_is_not_historical_hybrid_trigger = {
	#Used to tell if a hybrid culture is one of the historical hybrids or not, mainly in checks for AI hybridization checks related to game rules.
	#Expects to be used in culture scope
	NOR = {
		this = culture:norman
		this = culture:maghrebi
		this = culture:gaelic
		this = culture:anglo_saxon
		this = culture:scottish
		this = culture:andalusian
		this = culture:catalan
		this = culture:english
		this = culture:sicilian
		this = culture:cisalpine
	}
}

As written in game/common/scripted_triggers/00_cultural_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls culture_is_not_historical_hybrid_trigger.

Character interactions (1)

  • ai_cultural_hybridization_interaction

Events (1)

Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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