Scripted trigger · Tours and Tournaments files
crossbowmen_attribute_acceptable_trigger
crossbowmen_attribute_acceptable_trigger = yesgame/common/scripted_triggers/04_ep2_accolade_triggers.txt, line 950 (17 lines). No parameters.
crossbowmen_attribute_acceptable_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 950 of its file. It takes no parameters: crossbowmen_attribute_acceptable_trigger = yes (or no). The game's script calls it in 1 place, among them Crossbow Captain (accolade types). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_accolade_triggers.txt.
What it checks
One of these
- Hastiluder (bow) experience at least 20
or
Has the Trait: Cautious Leaderor
Martial at least 12
- Their culture:
One of these
has_innovation = innovation_advanced_bowmakingor
has_innovation = innovation_repeating_crossbow
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (17 lines of game script)
crossbowmen_attribute_acceptable_trigger = {
OR = {
has_trait_xp = {
trait = tourney_participant
track = bow
value >= 20
}
has_trait = cautious_leader
martial >= decent_skill_rating
}
culture ?= {
OR = {
has_innovation = innovation_advanced_bowmaking
has_innovation = innovation_repeating_crossbow
}
}
}As written in game/common/scripted_triggers/04_ep2_accolade_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls crossbowmen_attribute_acceptable_trigger.
Accolade types (1)
- Crossbow Captain
Source: game/common/scripted_triggers/04_ep2_accolade_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.