CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

court_physician_can_fail_on_purpose_trigger

court_physician_can_fail_on_purpose_trigger = yes

game/common/scripted_triggers/20_health_triggers.txt, line 852 (17 lines). No parameters.

court_physician_can_fail_on_purpose_trigger is a scripted trigger in Crusader Kings III, written at line 852 of its file. It takes no parameters: court_physician_can_fail_on_purpose_trigger = yes (or no). The game's script calls it in 3 places, among them mystic_disease_treatment_effect (scripted effect), risky_disease_treatment_effect (scripted effect) and safe_disease_treatment_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

What it checks

  • scope:physician:
    • dread_modified_ai_boldness = { dreaded_character = scope:sick_character value > 0 }
  • One of these

    • Opinion from physician less than 0
    • or

      has_relation_rival = scope:physician
    • or

      has_relation_potential_rival = scope:physician
  • scope:physician != scope:sick_character

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
court_physician_can_fail_on_purpose_trigger = {
	scope:physician = {
		dread_modified_ai_boldness = {
			dreaded_character = scope:sick_character
			value > 0
		}
	}
	OR = {
	 	reverse_opinion = {
	 		target = scope:physician
	 		value < 0
	 	}
		has_relation_rival = scope:physician
		has_relation_potential_rival = scope:physician
	}
	scope:physician != scope:sick_character
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls court_physician_can_fail_on_purpose_trigger.

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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