CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

contract_is_tier_3_contract_trigger

contract_is_tier_3_contract_trigger = yes

game/common/scripted_triggers/00_task_contract_triggers.txt, line 270 (3 lines). No parameters.

contract_is_tier_3_contract_trigger is a scripted trigger in Crusader Kings III, written at line 270 of its file. It takes no parameters: contract_is_tier_3_contract_trigger = yes (or no). The game's script calls it in 7 places, among them big_mandala_legitimacy_reward_effect (scripted effect), big_mandala_piety_reward_effect (scripted effect) and mandala_contract_piety_reward_display_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_task_contract_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
contract_is_tier_3_contract_trigger = {
	scope:task_contract.task_contract_tier = define:NTaskContract|HIGH_TASK_CONTRACT_TIER
}

As written in game/common/scripted_triggers/00_task_contract_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls contract_is_tier_3_contract_trigger.

Source: game/common/scripted_triggers/00_task_contract_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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