CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · Tours and Tournaments files

contest_team_enemy_member_exists_trigger

contest_team_enemy_member_exists_trigger = yes

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 456 (29 lines). No parameters.

contest_team_enemy_member_exists_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 456 of its file. It takes no parameters: contest_team_enemy_member_exists_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

What it checks

  • scope:activity:
    • One of these

      • is_in_guest_subset = { name = team_alpha }
      • or

        is_in_guest_subset = { name = team_beta }
    • If

      • is_in_guest_subset = { name = team_alpha }

      Then

      • Any guest subset current phase:
        • name = team_beta
        • Is available

      Otherwise

      • Any guest subset current phase:
        • name = team_alpha
        • Is available

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
contest_team_enemy_member_exists_trigger = {
	scope:activity = {
		OR = {
			is_in_guest_subset = { name = team_alpha }
			is_in_guest_subset = { name = team_beta }
		}
		trigger_if = {
			limit = {
				is_in_guest_subset = { name = team_alpha }
			}
			any_guest_subset_current_phase = {
				name = team_beta
				is_available_quick = {
					ai = yes
					alive = yes
				}
			}
		}
		trigger_else = {
			any_guest_subset_current_phase = {
				name = team_alpha
				is_available_quick = {
					ai = yes
					alive = yes
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?