CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

coa_indian_region_trigger

coa_indian_region_trigger = yes

game/common/scripted_triggers/00_coa_triggers.txt, line 165 (7 lines). No parameters.

coa_indian_region_trigger is a scripted trigger in Crusader Kings III, written at line 165 of its file. It takes no parameters: coa_indian_region_trigger = yes (or no). The game's script calls it in 1 place, among them coa_indian_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_coa_triggers.txt.

What it checks

  • scope:title:
    • is_landless_type_title = no
    • Their province: Is in the India region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
coa_indian_region_trigger = {
	exists = scope:title
	scope:title = {
		is_landless_type_title = no
		title_province ?= { geographical_region = world_india }
	}
}

As written in game/common/scripted_triggers/00_coa_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls coa_indian_region_trigger.

Scripted triggers (1)

Source: game/common/scripted_triggers/00_coa_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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