Scripted trigger · Tours and Tournaments files
chariot_race_trigger
chariot_race_trigger = yesgame/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 1 (11 lines). No parameters.
chariot_race_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 1 of its file. It takes no parameters: chariot_race_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
chariot_race_trigger = {
involved_activity.activity_host.culture = {
OR = {
AND = {
has_cultural_tradition = tradition_ep3_roman_ceremonies
NOT = { has_cultural_era_or_later = culture_era_late_medieval }
}
this = culture:roman
}
}
}As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.