CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Roads to Power files

chariot_race_0201_sitting_in_kathisma_trigger

chariot_race_0201_sitting_in_kathisma_trigger = yes

game/common/scripted_triggers/07_ep3_triggers.txt, line 366 (10 lines). No parameters.

chariot_race_0201_sitting_in_kathisma_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 366 of its file. It takes no parameters: chariot_race_0201_sitting_in_kathisma_trigger = yes (or no). The game's script calls it in 3 places, among them Down to Bottomless Perdition (event chariot_race.4051), Down... (event chariot_race.4050) and The … Address (event chariot_race.0201). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.

What it checks

  • One of these

    • All of these

      • exists = scope:activity.special_guest:chariot_race_honorary_guest
      • this = scope:activity.special_guest:chariot_race_honorary_guest
    • or

      is_close_family_of = scope:host
    • or

      is_consort_of = scope:host

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
chariot_race_0201_sitting_in_kathisma_trigger = {
	OR = {
		AND = {
			exists = scope:activity.special_guest:chariot_race_honorary_guest
			this = scope:activity.special_guest:chariot_race_honorary_guest
		}
		is_close_family_of = scope:host
		is_consort_of = scope:host
	}
}

As written in game/common/scripted_triggers/07_ep3_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls chariot_race_0201_sitting_in_kathisma_trigger.

Events (3)

Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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