CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

champion_validity_trigger

champion_validity_trigger = { EMPLOYER = … }

game/common/scripted_triggers/00_court_position_triggers.txt, line 545 (9 lines). Parameters: $EMPLOYER$.

champion_validity_trigger is a scripted trigger in Crusader Kings III, written at line 545 of its file. A call passes 1 parameter: EMPLOYER. The game's script calls it in 2 places, among them Personal Champion (court position) and bp3_journey.2300 (event). Patch 1.20.1.2, from game/common/scripted_triggers/00_court_position_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
champion_validity_trigger = {
	base_court_position_validity_trigger = { EMPLOYER = $EMPLOYER$ }
	is_landed = no
	NOR = {
		has_trait = blind
		has_trait = infirm
	}
	court_position_can_be_combatant_tt_trigger = { EMPLOYER = $EMPLOYER$ }
}

As written in game/common/scripted_triggers/00_court_position_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls champion_validity_trigger.

Court positions (1)

Source: game/common/scripted_triggers/00_court_position_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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