Scripted trigger
catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger
catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger = yesgame/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt, line 162 (14 lines). No parameters.
catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger is a scripted trigger in Crusader Kings III, written at line 162 of its file. It takes no parameters: catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger = yes (or no). The game's script calls it in 1 place, among them on_culture_created (on action). Patch 1.20.1.2, from game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.
What it checks
phase_has_catalyst = catalyst_hybridise_or_diverge_regional_culturesOne of these
All of these
exists = scope:parent_culture_2scope:struggle_temp:is_culture_involved_in_struggle = scope:parent_culture_1is_culture_involved_in_struggle = scope:parent_culture_2
or
is_culture_involved_in_struggle = scope:parent_culture_1
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger = {
phase_has_catalyst = catalyst_hybridise_or_diverge_regional_cultures
save_temporary_scope_as = struggle_temp
OR = {
AND = {
exists = scope:parent_culture_2
scope:struggle_temp = {
is_culture_involved_in_struggle = scope:parent_culture_1
is_culture_involved_in_struggle = scope:parent_culture_2
}
}
is_culture_involved_in_struggle = scope:parent_culture_1
}
}As written in game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls catalyst_hybridise_or_diverge_regional_cultures_preliminary_trigger.
On actions (the game's own hooks) (1)
- on_culture_created
Source: game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.