CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_punish_court_physician

can_punish_court_physician = { PHYSICIAN = … }

game/common/scripted_triggers/20_health_triggers.txt, line 528 (7 lines). Parameters: $PHYSICIAN$.

can_punish_court_physician is a scripted trigger in Crusader Kings III, written at line 528 of its file. A call passes 1 parameter: PHYSICIAN. The game's script calls it in 7 places, among them …: Disastrous Mistreatment (event health.3107), …: Disastrous Mistreatment (event health.3200) and …: Disastrous Mistreatment (event health.3201). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
can_punish_court_physician = {
	save_temporary_scope_as = court_physician_punisher
	$PHYSICIAN$ = {
		is_alive = yes
		target_is_liege_or_above = scope:court_physician_punisher
	}
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_punish_court_physician.

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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