Scripted trigger
can_join_war_liege_vassal_check_trigger
can_join_war_liege_vassal_check_trigger = { JOINER = … WARRIOR = … }game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 844 (51 lines). Parameters: $JOINER$, $WARRIOR$.
can_join_war_liege_vassal_check_trigger is a scripted trigger in Crusader Kings III, written at line 844 of its file. A call passes 2 parameters: JOINER and WARRIOR. The game's script calls it in 9 places, among them Ask for Military Assistance (interaction), Call Dynasty Member To War (interaction) and Call Follower to War (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (51 lines of game script)
can_join_war_liege_vassal_check_trigger = {
custom_description = {
text = "basic_ally_can_join_because_liege_or_vassals"
subject = $JOINER$
# actor is defender, attackers do not include recipient's liege or vassals
trigger_if = {
limit = {
$WARRIOR$ = { is_defender_in_war = scope:target }
}
$JOINER$ = {
trigger_if = {
limit = {
# Diarchs can join against other vassals.
NOT = { this ?= $WARRIOR$.diarch }
}
NOR = {
any_liege_or_above = {
is_attacker_in_war = scope:target
}
any_vassal_or_below = {
is_attacker_in_war = scope:target
}
}
}
}
}
# actor is attacker, defenders do not include recipient's liege or vassals
trigger_else_if = {
limit = {
$WARRIOR$ = { is_attacker_in_war = scope:target }
}
$JOINER$ = {
NOR = {
any_liege_or_above = {
is_defender_in_war = scope:target
}
any_vassal_or_below = {
is_defender_in_war = scope:target
}
}
}
}
# it's fine, whatever
trigger_else = {
always = yes
}
}
}As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls can_join_war_liege_vassal_check_trigger.
Character interactions (7)
- Ask for Military Assistance
- Call Dynasty Member To War
- Call Follower to War
- Call House Member To War
- Call to War
- Offer Military Assistance
1 more
Important actions (2)
- You can call a Dynasty member
- You can call Ally
Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.