CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_have_children_with

can_have_children_with = { CHARACTER = … }

game/common/scripted_triggers/00_marriage_triggers.txt, line 66 (3 lines). Parameters: $CHARACTER$.

can_have_children_with is a scripted trigger in Crusader Kings III, written at line 66 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 7 places, among them ai_make_concubine_interaction (interaction), Offer Concubine (interaction) and Select Concubine Tribute (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_marriage_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
can_have_children_with = {
	sex_opposite_of = $CHARACTER$ # Only opposite sex since for now
}

As written in game/common/scripted_triggers/00_marriage_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_have_children_with.

Character interactions (3)

Story cycles (1)

  • story_adventurer_ai

On actions (the game's own hooks) (1)

  • five_year_everyone_pulse

Source: game/common/scripted_triggers/00_marriage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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