CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_have_agent_diplomat_trigger

can_have_agent_diplomat_trigger = yes

game/common/scripted_triggers/00_scheme_triggers.txt, line 760 (1 lines). No parameters.

can_have_agent_diplomat_trigger is a scripted trigger in Crusader Kings III, written at line 760 of its file. It takes no parameters: can_have_agent_diplomat_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_scheme_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (1 line of game script)
can_have_agent_diplomat_trigger = { always = yes }

As written in game/common/scripted_triggers/00_scheme_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_scheme_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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