CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_contract_disease_trigger

can_contract_disease_trigger = { DISEASE = … }

game/common/scripted_triggers/20_health_triggers.txt, line 246 (3 lines). Parameters: $DISEASE$.

can_contract_disease_trigger is a scripted trigger in Crusader Kings III, written at line 246 of its file. A call passes 1 parameter: DISEASE. The game's script calls it in 45 places, among them bubonic_plague (epidemic), consumption (epidemic) and dysentery (epidemic). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

The comment above it in the file

Takes argument disease

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
can_contract_disease_trigger = {
	can_contract_disease_trait_scope_trigger = { DISEASE = trait:$DISEASE$ }
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_contract_disease_trigger.

Epidemics (7)

  • bubonic_plague
  • consumption
  • dysentery
  • ergotism
  • measles
  • smallpox
1 more
  • typhus

Events (33)

27 more

Scripted effects inside an event file (1)

  • contract_disease_from_wet_nurse_effect

Scripted triggers inside an event file (1)

  • pam_sf_kings_touch_contagion_possible_trigger

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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