Scripted trigger
can_be_irritable
can_be_irritable = yesgame/common/scripted_triggers/00_stress_triggers.txt, line 162 (13 lines). No parameters.
can_be_irritable is a scripted trigger in Crusader Kings III, written at line 162 of its file. It takes no parameters: can_be_irritable = yes (or no). The game's script calls it in 14 places, among them Mental Break: A Visitor (event stress_threshold.2360), Mental Break: Befuddled by … (event stress_threshold.2321) and Mental Break: Coming Home to Roost (event stress_threshold.1701). Patch 1.20.1.2, from game/common/scripted_triggers/00_stress_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
can_be_irritable = { # Must have a fitting personality or lifestyle
NOT = {
has_trait = irritable
}
OR = {
has_trait = wrathful
has_trait = impatient
has_trait = arrogant
has_trait = stubborn
has_trait = vengeful
has_trait = callous
}
}As written in game/common/scripted_triggers/00_stress_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls can_be_irritable.
Events (13)
- Mental Break: A Visitor
stress_threshold.2360 - Mental Break: Befuddled by …
stress_threshold.2321 - Mental Break: Coming Home to Roost
stress_threshold.1701 - Mental Break: Domain of Debauchery
stress_threshold.3421 - Mental Break: Endless Toil
stress_threshold.1504 - Mental Break: Estranged Authority
stress_threshold.2331
7 more
- Mental Break: Haunted by the Past
stress_threshold.2311 - Mental Break: Impostor!
stress_threshold.1721 - Mental Break: Improprietous Remarks
stress_threshold.2351 - Mental Break: Resentment
stress_threshold.1502 - Mental Break: Shooting the Messenger
stress_threshold.3401 - Mental Break: Spinning Thoughts
stress_threshold.1601 - Mental Break: Swirling Emotions
stress_threshold.1602
Scripted effects inside an event file (1)
- stress_threshold_fallback_event_select_options_effect
Source: game/common/scripted_triggers/00_stress_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.