CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Royal Court files

can_be_employed_in_any_court_position_trigger

can_be_employed_in_any_court_position_trigger = yes

game/common/scripted_triggers/02_ep1_scripted_triggers.txt, line 249 (28 lines). No parameters.

can_be_employed_in_any_court_position_trigger is a scripted trigger in Crusader Kings III, in the The Royal Court files, written at line 249 of its file. It takes no parameters: can_be_employed_in_any_court_position_trigger = yes (or no). The game's script calls it in 1 place, among them … Rewards (event bp1_yearly.8191). Patch 1.20.1.2, from game/common/scripted_triggers/02_ep1_scripted_triggers.txt.

The comment above it in the file

Used to check if the scoped character can hold any court position

What it checks

  • One of these

    • can_be_employed_as = court_physician_court_position
    • or

      can_be_employed_as = master_of_horse_court_position
    • or

      can_be_employed_as = master_of_hunt_court_position
    • or

      can_be_employed_as = keeper_of_swans_court_position
    • or

      can_be_employed_as = court_jester_court_position
    • or

      can_be_employed_as = high_almoner_court_position
    • or

      can_be_employed_as = seneschal_court_position
    • or

      can_be_employed_as = court_tutor_court_position
    • or

      can_be_employed_as = court_guru_court_position
    • or

      can_be_employed_as = cupbearer_court_position
    • or

      can_be_employed_as = chief_eunuch_court_position
    • or

      can_be_employed_as = antiquarian_court_position
    • or

      can_be_employed_as = royal_architect_court_position
    • or

      can_be_employed_as = lady_in_waiting_court_position
    • or

      can_be_employed_as = court_poet_court_position
    • or

      can_be_employed_as = court_musician_court_position
    • or

      can_be_employed_as = bodyguard_court_position
    • or

      can_be_employed_as = champion_court_position
    • or

      can_be_employed_as = food_taster_court_position
    • or

      can_be_employed_as = executioner_court_position
    • or

      can_be_employed_as = garuda_court_position
    • or

      can_be_employed_as = travel_leader_court_position
    • or

      can_be_employed_as = wet_nurse_court_position
    • or

      can_be_employed_as = akolouthos_court_position

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (28 lines of game script)
can_be_employed_in_any_court_position_trigger = {
	OR = {
		can_be_employed_as = court_physician_court_position
		can_be_employed_as = master_of_horse_court_position
		can_be_employed_as = master_of_hunt_court_position
		can_be_employed_as = keeper_of_swans_court_position
		can_be_employed_as = court_jester_court_position
		can_be_employed_as = high_almoner_court_position
		can_be_employed_as = seneschal_court_position
		can_be_employed_as = court_tutor_court_position
		can_be_employed_as = court_guru_court_position
		can_be_employed_as = cupbearer_court_position
		can_be_employed_as = chief_eunuch_court_position
		can_be_employed_as = antiquarian_court_position
		can_be_employed_as = royal_architect_court_position
		can_be_employed_as = lady_in_waiting_court_position
		can_be_employed_as = court_poet_court_position
		can_be_employed_as = court_musician_court_position
		can_be_employed_as = bodyguard_court_position
		can_be_employed_as = champion_court_position
		can_be_employed_as = food_taster_court_position
		can_be_employed_as = executioner_court_position
		can_be_employed_as = garuda_court_position
		can_be_employed_as = travel_leader_court_position
		can_be_employed_as = wet_nurse_court_position
		can_be_employed_as = akolouthos_court_position
	}
}

As written in game/common/scripted_triggers/02_ep1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_be_employed_in_any_court_position_trigger.

Events (1)

Source: game/common/scripted_triggers/02_ep1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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