CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_be_burdened

can_be_burdened = yes

game/common/scripted_triggers/00_stress_triggers.txt, line 334 (22 lines). No parameters.

can_be_burdened is a scripted trigger in Crusader Kings III, written at line 334 of its file. It takes no parameters: can_be_burdened = yes (or no). The game's script calls it in 2 places, among them Mental Break: Endless Toil (event stress_threshold.1504) and stress_threshold_fallback_event_select_options_effect (local effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_stress_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (22 lines of game script)
can_be_burdened = {
	NOT = {
		has_trait = burdened
	}
	is_adult = no
	rite = { rite_has_dominant_ruling_gender = prev }
	# TGP flavor stress trait
	government_allows = merit
	OR = {
		# This stress trait is for children only, after all
		has_trait = bossy
		has_trait = pensive
		has_trait = rowdy
		# But kids get adult traits too
		has_trait = wrathful
		has_trait = impatient
		has_trait = arrogant
		has_trait = stubborn
		has_trait = vengeful
		has_trait = callous
	}
}

As written in game/common/scripted_triggers/00_stress_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_be_burdened.

Events (1)

Scripted effects inside an event file (1)

  • stress_threshold_fallback_event_select_options_effect

Source: game/common/scripted_triggers/00_stress_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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