Scripted trigger
can_appoint_char_to_any_court_position
can_appoint_char_to_any_court_position = { CHAR = … }game/common/scripted_triggers/00_court_position_triggers.txt, line 232 (51 lines). Parameters: $CHAR$.
can_appoint_char_to_any_court_position is a scripted trigger in Crusader Kings III, written at line 232 of its file. A call passes 1 parameter: CHAR. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_court_position_triggers.txt.
What it checks
One of these
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_physician_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cultural_emissary_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = keeper_of_swans_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chief_qadi_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = garuda_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_gardener_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = lady_in_waiting_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = antiquarian_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = travel_leader_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = wet_nurse_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_tutor_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_guru_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = food_taster_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_of_horse_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_of_hunt_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = royal_architect_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = high_almoner_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = seneschal_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cupbearer_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chief_eunuch_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_jester_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_poet_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_musician_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = bodyguard_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = champion_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = executioner_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_artificer_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_assassin_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cave_hermit_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chronicler_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_scholar_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = charioteer_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = bookmaker_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = akolouthos_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_brewmaster_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_astrologer_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = boyan_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = siege_engineer_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = yurtchi_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cherbi_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = yeke_jarquchi_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = foreign_emissary_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = keeper_of_the_horses_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = khlon_glan_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_brahmin_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = favored_minister_court_position }or
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = minister_bureaucrat_court_position }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (51 lines of game script)
can_appoint_char_to_any_court_position = {
OR = {
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_physician_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cultural_emissary_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = keeper_of_swans_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chief_qadi_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = garuda_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_gardener_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = lady_in_waiting_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = antiquarian_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = travel_leader_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = wet_nurse_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_tutor_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_guru_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = food_taster_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_of_horse_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_of_hunt_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = royal_architect_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = high_almoner_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = seneschal_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cupbearer_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chief_eunuch_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_jester_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_poet_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_musician_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = bodyguard_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = champion_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = executioner_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_artificer_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = master_assassin_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cave_hermit_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = chronicler_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_scholar_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = charioteer_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = bookmaker_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = akolouthos_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_brewmaster_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_astrologer_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = boyan_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = siege_engineer_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = yurtchi_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = cherbi_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = yeke_jarquchi_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = foreign_emissary_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = keeper_of_the_horses_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = khlon_glan_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = court_brahmin_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = favored_minister_court_position }
can_appoint_char_to_court_position = { CHAR = $CHAR$ COURT_POS = minister_bureaucrat_court_position }
}
}As written in game/common/scripted_triggers/00_court_position_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_court_position_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.