Scripted trigger · All Under Heaven files
can_afford_mandala_aspect_level_5_trigger
can_afford_mandala_aspect_level_5_trigger = yesgame/common/scripted_triggers/tgp_mandala_triggers.txt, line 223 (4 lines). No parameters.
can_afford_mandala_aspect_level_5_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 223 of its file. It takes no parameters: can_afford_mandala_aspect_level_5_trigger = yes (or no). The game's script calls it in 1 place, among them Upgrade Mandala Aspect (important action). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.
What it checks
- Has 2,000
- Has 10,000 Piety
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (4 lines of game script)
can_afford_mandala_aspect_level_5_trigger = {
prestige >= mandala_aspect_prestige_cost_fifth_level
piety >= mandala_aspect_piety_cost_fifth_level
}As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls can_afford_mandala_aspect_level_5_trigger.
Important actions (1)
- Upgrade Mandala Aspect
Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.