CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

can_afford_mandala_aspect_level_2_trigger

can_afford_mandala_aspect_level_2_trigger = yes

game/common/scripted_triggers/tgp_mandala_triggers.txt, line 208 (4 lines). No parameters.

can_afford_mandala_aspect_level_2_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 208 of its file. It takes no parameters: can_afford_mandala_aspect_level_2_trigger = yes (or no). The game's script calls it in 1 place, among them Upgrade Mandala Aspect (important action). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.

What it checks

  • Has 250
  • Has 1,000 Piety

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (4 lines of game script)
can_afford_mandala_aspect_level_2_trigger = {
	prestige >= mandala_aspect_prestige_cost_second_level
	piety >= mandala_aspect_piety_cost_second_level
}

As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_afford_mandala_aspect_level_2_trigger.

Important actions (1)

  • Upgrade Mandala Aspect

Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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