Scripted trigger · All Under Heaven files
can_afford_mandala_aspect_change_trigger
can_afford_mandala_aspect_change_trigger = yesgame/common/scripted_triggers/tgp_mandala_triggers.txt, line 206 (1 lines). No parameters.
can_afford_mandala_aspect_change_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 206 of its file. It takes no parameters: can_afford_mandala_aspect_change_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.
What it checks
- Has 500 Piety
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (1 line of game script)
can_afford_mandala_aspect_change_trigger = { piety >= mandala_aspect_piety_cost_first_level }As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.