Scripted trigger · Wards and Wardens files
bp2_warden_dynasty_renown_lower_trigger
bp2_warden_dynasty_renown_lower_trigger = { HOME_COURT = … WARDEN = … }game/common/scripted_triggers/05_bp2_hostage_triggers.txt, line 257 (5 lines). Parameters: $HOME_COURT$, $WARDEN$.
bp2_warden_dynasty_renown_lower_trigger is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 257 of its file. A call passes 2 parameters: HOME_COURT and WARDEN. The game's script calls it in 7 places, among them bp2_return_hostage_effect (scripted effect), bp2_return_hostage_no_travel_effect (scripted effect) and hostage_depart_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
bp2_warden_dynasty_renown_lower_trigger = {
exists = $HOME_COURT$.dynasty
exists = $WARDEN$.dynasty
$WARDEN$.dynasty.dynasty_prestige_level < $HOME_COURT$.dynasty.dynasty_prestige_level
}As written in game/common/scripted_triggers/05_bp2_hostage_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls bp2_warden_dynasty_renown_lower_trigger.
Scripted effects (3)
Script values (4)
- hostage_piety_income_value
- hostage_prestige_income_value
- hostage_renown_income_value
- hostage_value
Source: game/common/scripted_triggers/05_bp2_hostage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.