CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Wards and Wardens files

bp2_hostage_benefits_valid_trigger

bp2_hostage_benefits_valid_trigger = yes

game/common/scripted_triggers/05_bp2_hostage_triggers.txt, line 249 (7 lines). No parameters.

bp2_hostage_benefits_valid_trigger is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 249 of its file. It takes no parameters: bp2_hostage_benefits_valid_trigger = yes (or no). The game's script calls it in 3 places, among them hostage_piety_income_value (script value), hostage_prestige_income_value (script value) and hostage_renown_income_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/05_bp2_hostage_triggers.txt.

What it checks

  • Not all of these

    • scope:home_court.dynasty = scope:warden.dynasty

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
bp2_hostage_benefits_valid_trigger = {
	NAND = {
		exists = scope:home_court.dynasty
		exists = scope:warden.dynasty
		scope:home_court.dynasty = scope:warden.dynasty
	}
}

As written in game/common/scripted_triggers/05_bp2_hostage_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls bp2_hostage_benefits_valid_trigger.

Script values (3)

  • hostage_piety_income_value
  • hostage_prestige_income_value
  • hostage_renown_income_value

Source: game/common/scripted_triggers/05_bp2_hostage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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