Scripted trigger
birth_will_happen_as_usual_trigger
birth_will_happen_as_usual_trigger = yesgame/common/scripted_triggers/00_birth_triggers.txt, line 5 (7 lines). No parameters.
birth_will_happen_as_usual_trigger is a scripted trigger in Crusader Kings III, written at line 5 of its file. It takes no parameters: birth_will_happen_as_usual_trigger = yes (or no). The game's script calls it in 2 places, among them birth.0001 (event) and My … (event birth.1001). Patch 1.20.1.2, from game/common/scripted_triggers/00_birth_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
birth_will_happen_as_usual_trigger = {
has_variable = {
name = birth_will_go_smoothly
name = birth_child_will_become_sickly
name = birth_mother_will_become_ill
}
}As written in game/common/scripted_triggers/00_birth_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls birth_will_happen_as_usual_trigger.
Events (2)
- birth.0001
- My …
birth.1001
Source: game/common/scripted_triggers/00_birth_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.