CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

artifact_feature_metal_niello_trigger

artifact_feature_metal_niello_trigger = yes

game/common/scripted_triggers/00_artifact_triggers.txt, line 1541 (5 lines). No parameters.

artifact_feature_metal_niello_trigger is a scripted trigger in Crusader Kings III, written at line 1541 of its file. It takes no parameters: artifact_feature_metal_niello_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_artifact_triggers.txt.

The comment above it in the file

niello

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (5 lines of game script)
artifact_feature_metal_niello_trigger = {
	exists = scope:wealth
	scope:wealth < 70
	scope:wealth >= 30
}

As written in game/common/scripted_triggers/00_artifact_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_artifact_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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