Scripted trigger
any_liege_or_above_is_participant_trigger
any_liege_or_above_is_participant_trigger = { CHARACTER = … }game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 474 (9 lines). Parameters: $CHARACTER$.
any_liege_or_above_is_participant_trigger is a scripted trigger in Crusader Kings III, written at line 474 of its file. A call passes 1 parameter: CHARACTER. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
any_liege_or_above_is_participant_trigger = {
save_temporary_scope_as = trigger_war
$CHARACTER$ = {
any_liege_or_above = {
scope:trigger_war = { is_participant = prev }
}
}
}As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.