Scripted trigger · Tours and Tournaments files
activity_wedding_is_valid_guest
activity_wedding_is_valid_guest = yesgame/common/scripted_triggers/04_ep2_wedding_triggers.txt, line 20 (10 lines). No parameters.
activity_wedding_is_valid_guest is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 20 of its file. It takes no parameters: activity_wedding_is_valid_guest = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
activity_wedding_is_valid_guest = {
age >= 3
is_at_war = no
is_in_army = no
is_imprisoned = no
NOR = {
exists = involved_activity
has_trait = incapable
}
}As written in game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/04_ep2_wedding_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.