Scripted trigger · Tours and Tournaments files
activity_wedding_diplomatic_intent_impressible_target
activity_wedding_diplomatic_intent_impressible_target = yesgame/common/scripted_triggers/04_ep2_wedding_triggers.txt, line 31 (12 lines). No parameters.
activity_wedding_diplomatic_intent_impressible_target is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 31 of its file. It takes no parameters: activity_wedding_diplomatic_intent_impressible_target = yes (or no). The game's script calls it in 4 places, among them Diplomacy (activity intent), A Friend's Friend (event ep2_wedding.2001) and A Legendary Guest (event ep2_wedding.2010). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
What it checks
- Is an Independent Ruler
- Any neighboring and across water top liege realm owner:
- Highest held Title is less than root.highest held title tier Rank
- Their government does not have the cannot be vassal or liege flag
- Is at not War
- Impress intent vassalization acceptance more than -30
scope:host ?= root
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
activity_wedding_diplomatic_intent_impressible_target = {
top_liege = this
any_neighboring_and_across_water_top_liege_realm_owner = { this = root }
highest_held_title_tier < root.highest_held_title_tier
NOT = { government_has_flag = cannot_be_vassal_or_liege }
is_at_war = no
save_temporary_scope_as = impress_check
root = { save_temporary_scope_as = actor }
save_temporary_scope_as = recipient
impress_intent_vassalization_acceptance_value > -30
scope:host ?= root
}As written in game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_wedding_diplomatic_intent_impressible_target.
Activity intents (1)
- Diplomacy
Events (3)
- A Friend's Friend
ep2_wedding.2001 - A Legendary Guest
ep2_wedding.2010 - Political talk
ep2_wedding.1210
Source: game/common/scripted_triggers/04_ep2_wedding_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.