Scripted trigger · Tours and Tournaments files
activity_tournament_versus_contest_trigger
activity_tournament_versus_contest_trigger = yesgame/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 203 (8 lines). No parameters.
activity_tournament_versus_contest_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 203 of its file. It takes no parameters: activity_tournament_versus_contest_trigger = yes (or no). The game's script calls it in 5 places, among them Grand Tournament (activity), …: By All Means (event tournament_events.6000) and tournament_contest_wager_info_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
What it checks
One of these
has_current_phase = tournament_phase_joustor
has_current_phase = tournament_phase_wrestlingor
has_current_phase = tournament_phase_duelor
has_current_phase = tournament_phase_board_game
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
activity_tournament_versus_contest_trigger = {
OR = {
has_current_phase = tournament_phase_joust
has_current_phase = tournament_phase_wrestling
has_current_phase = tournament_phase_duel
has_current_phase = tournament_phase_board_game
}
}As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_tournament_versus_contest_trigger.
Activities (1)
Events (1)
- …: By All Means
tournament_events.6000
Scripted effects (2)
Script values (1)
- progress_to_victory_active_contestant_value
Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.