CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

activity_tournament_team_contest_trigger

activity_tournament_team_contest_trigger = yes

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 212 (3 lines). No parameters.

activity_tournament_team_contest_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 212 of its file. It takes no parameters: activity_tournament_team_contest_trigger = yes (or no). The game's script calls it in 2 places, among them …: The Things We Do For Love (event tournament_events.6500) and activity_tournament_change_contestant_score_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
activity_tournament_team_contest_trigger = {
	scope:activity = { has_current_phase = tournament_phase_melee }
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activity_tournament_team_contest_trigger.

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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