CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

activity_tournament_has_prowess_contest_trigger

activity_tournament_has_prowess_contest_trigger = yes

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 247 (10 lines). No parameters.

activity_tournament_has_prowess_contest_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 247 of its file. It takes no parameters: activity_tournament_has_prowess_contest_trigger = yes (or no). The game's script calls it in 1 place, among them …: Cowed Crowd (event tournament_events.1403). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

The comment above it in the file

Whether there is going to be a prowess contest

What it checks

  • scope:activity:
    • One of these

      • has_phase = tournament_phase_melee
      • or

        has_phase = tournament_phase_joust
      • or

        has_phase = tournament_phase_duel
      • or

        has_phase = tournament_phase_wrestling

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
activity_tournament_has_prowess_contest_trigger = {
	scope:activity = {
		OR = {
			has_phase = tournament_phase_melee
			has_phase = tournament_phase_joust
			has_phase = tournament_phase_duel
			has_phase = tournament_phase_wrestling
		}
	}
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activity_tournament_has_prowess_contest_trigger.

Events (1)

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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