Scripted trigger · Tours and Tournaments files
activity_is_valid_tournament_contestant_training_decision
activity_is_valid_tournament_contestant_training_decision = yesgame/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 13 (7 lines). No parameters.
activity_is_valid_tournament_contestant_training_decision is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 13 of its file. It takes no parameters: activity_is_valid_tournament_contestant_training_decision = yes (or no). The game's script calls it in 1 place, among them Train for a Tournament (decision). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
What it checks
- Is an Adult
- Is not imprisoned
clergy_can_fight_check_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
activity_is_valid_tournament_contestant_training_decision = {
is_alive = yes
is_adult = yes
is_imprisoned = no
# Exclude clergy who don't fight
clergy_can_fight_check_trigger = yes
}As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_is_valid_tournament_contestant_training_decision.
Decisions (1)
Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.