CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

activity_has_ai_entrants_trigger

activity_has_ai_entrants_trigger = yes

game/common/scripted_triggers/tgp_imperial_examination_triggers.txt, line 9 (7 lines). No parameters.

activity_has_ai_entrants_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 9 of its file. It takes no parameters: activity_has_ai_entrants_trigger = yes (or no). The game's script calls it in 1 place, among them imperial_examination_failee_quota_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_imperial_examination_triggers.txt.

What it checks

  • Guest subset (at least 1):
    • name = entrants
    • Is played by the AI

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
activity_has_ai_entrants_trigger = {
	any_guest_subset = {
		name = entrants
		count >= 1
		is_ai = yes
	}
}

As written in game/common/scripted_triggers/tgp_imperial_examination_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activity_has_ai_entrants_trigger.

Script values (1)

  • imperial_examination_failee_quota_value

Source: game/common/scripted_triggers/tgp_imperial_examination_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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