CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

activity_befriend_woo_trigger

activity_befriend_woo_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_hunt_triggers.txt, line 581 (7 lines). Parameters: $CHARACTER$.

activity_befriend_woo_trigger is a scripted trigger in Crusader Kings III, written at line 581 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 1 place, among them Troublesome Terrain (event hunt.4014). Patch 1.20.1.2, from game/common/scripted_triggers/00_hunt_triggers.txt.

What it checks

  • intent_target ?= $CHARACTER$
  • One of these

    • has_activity_intent = befriend_attendee_intent
    • or

      has_activity_intent = woo_attendee_intent

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
activity_befriend_woo_trigger = {
	intent_target ?= $CHARACTER$
	OR = {
		has_activity_intent = befriend_attendee_intent
		has_activity_intent = woo_attendee_intent
	}
}

As written in game/common/scripted_triggers/00_hunt_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activity_befriend_woo_trigger.

Events (1)

Source: game/common/scripted_triggers/00_hunt_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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