CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

activate_struggle_catalyst_secondary_character_involvement_neither_trigger

activate_struggle_catalyst_secondary_character_involvement_neither_trigger = { CATALYST = … CHAR = … }

game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt, line 220 (9 lines). Parameters: $CATALYST$, $CHAR$.

activate_struggle_catalyst_secondary_character_involvement_neither_trigger is a scripted trigger in Crusader Kings III, written at line 220 of its file. A call passes 2 parameters: CATALYST and CHAR. The game's script calls it in 1 place, among them on_alliance_added (on action). Patch 1.20.1.2, from game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (9 lines of game script)
activate_struggle_catalyst_secondary_character_involvement_neither_trigger = {
	phase_has_catalyst = $CATALYST$
	save_temporary_scope_as = struggle_temp
	$CHAR$ = {
		NOT = {
			any_character_struggle = { this = scope:struggle_temp }
		}
	}
}

As written in game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls activate_struggle_catalyst_secondary_character_involvement_neither_trigger.

On actions (the game's own hooks) (1)

  • on_alliance_added

Source: game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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