CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

vassals_dislike_marry_lowborn_effect

vassals_dislike_marry_lowborn_effect = { RULER = … SPOUSE = … }

game/common/scripted_effects/00_marriage_effects.txt, line 83 (32 lines). Parameters: $RULER$, $SPOUSE$.

vassals_dislike_marry_lowborn_effect is a scripted effect in Crusader Kings III, written at line 83 of its file. A call passes 2 parameters: RULER and SPOUSE. The game's script calls it in 2 places, among them on_marriage (on action) and marriage_interaction_on_accept_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_marriage_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (32 lines of game script)
vassals_dislike_marry_lowborn_effect = {
	$RULER$ = {
		if = {
			limit = {
				is_lowborn = no
				$SPOUSE$ = { is_lowborn = yes }
				OR = {
					NOT = { exists = primary_spouse }
					primary_spouse ?= $SPOUSE$
				}
			}
			every_vassal_or_below = {
				limit = { has_vassal_stance = courtly }
				custom = every_courtly_vassal
				add_opinion = {
					modifier = married_lowborn_opinion
					target = $RULER$
					opinion = -50
				}
			}
			every_vassal_or_below = {
				limit = { has_vassal_stance = glory_hound }
				custom = every_glory_hound_vassal
				add_opinion = {
					modifier = married_lowborn_opinion
					target = $RULER$
					opinion = -30
				}
			}			
		}
	}
}

As written in game/common/scripted_effects/00_marriage_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls vassals_dislike_marry_lowborn_effect.

On actions (the game's own hooks) (1)

  • on_marriage

Source: game/common/scripted_effects/00_marriage_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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