CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

unite_the_southern_slavs_decision_effects

unite_the_southern_slavs_decision_effects = yes

game/common/scripted_effects/00_decisions_effects.txt, line 928 (38 lines). No parameters.

unite_the_southern_slavs_decision_effects is a scripted effect in Crusader Kings III, written at line 928 of its file. It takes no parameters: unite_the_southern_slavs_decision_effects = yes. The game's script calls it in 2 places, among them Unite the South Slavs (decision) and The South Slavs United (event east_europe.0005). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_decisions_effects.txt.

What it does

  • Gain +750 Prestige
  • Their culture:
    • add_random_innovation = culture_group_military
    • add_random_innovation = culture_group_civic
  • Every South Slavic Kingdom Title you own (except your Primary Title) will be destroyed and their territories will become De Jure of your Primary Title (…)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (38 lines of game script)
unite_the_southern_slavs_decision_effects = {
	#Prestige
	add_prestige = massive_prestige_gain

	#Innovations
	culture = {
		add_random_innovation = culture_group_military
		add_random_innovation = culture_group_civic
	}

	#Handle de jure drift & destructions of other kingdom titles
	title:k_croatia = { add_to_list = south_slavic_kingdoms }
	title:k_serbia = { add_to_list = south_slavic_kingdoms }
	title:k_bulgaria = { add_to_list = south_slavic_kingdoms }
	title:k_dacia = { add_to_list = south_slavic_kingdoms }
	title:k_moldavia = { add_to_list = south_slavic_kingdoms }
	title:k_bosnia = { add_to_list = south_slavic_kingdoms }

	custom_tooltip = unite_the_southern_slavs_decision_titles_tt
	hidden_effect = {
		every_in_list = {
			list = south_slavic_kingdoms
			limit = {
				this != scope:southern_slav_uniter.primary_title
				scope:southern_slav_uniter = { completely_controls = prev }
			}

			#De jure shift all held west slavic titles into your primary title
			every_in_de_jure_hierarchy = {
				limit = { tier = tier_duchy }
				set_de_jure_liege_title = scope:southern_slav_uniter.primary_title
			}

			#Destroys them all!
			scope:southern_slav_uniter = { destroy_title = prev }
		}
	}
}

As written in game/common/scripted_effects/00_decisions_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls unite_the_southern_slavs_decision_effects.

Events (1)

Source: game/common/scripted_effects/00_decisions_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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