Scripted effect
unite_the_southern_slavs_decision_effects
unite_the_southern_slavs_decision_effects = yesgame/common/scripted_effects/00_decisions_effects.txt, line 928 (38 lines). No parameters.
unite_the_southern_slavs_decision_effects is a scripted effect in Crusader Kings III, written at line 928 of its file. It takes no parameters: unite_the_southern_slavs_decision_effects = yes. The game's script calls it in 2 places, among them Unite the South Slavs (decision) and The South Slavs United (event east_europe.0005). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_decisions_effects.txt.
What it does
- Gain +750 Prestige
- Their culture:
add_random_innovation = culture_group_militaryadd_random_innovation = culture_group_civic
- Every South Slavic Kingdom Title you own (except your Primary Title) will be destroyed and their territories will become De Jure of your Primary Title (…)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (38 lines of game script)
unite_the_southern_slavs_decision_effects = {
#Prestige
add_prestige = massive_prestige_gain
#Innovations
culture = {
add_random_innovation = culture_group_military
add_random_innovation = culture_group_civic
}
#Handle de jure drift & destructions of other kingdom titles
title:k_croatia = { add_to_list = south_slavic_kingdoms }
title:k_serbia = { add_to_list = south_slavic_kingdoms }
title:k_bulgaria = { add_to_list = south_slavic_kingdoms }
title:k_dacia = { add_to_list = south_slavic_kingdoms }
title:k_moldavia = { add_to_list = south_slavic_kingdoms }
title:k_bosnia = { add_to_list = south_slavic_kingdoms }
custom_tooltip = unite_the_southern_slavs_decision_titles_tt
hidden_effect = {
every_in_list = {
list = south_slavic_kingdoms
limit = {
this != scope:southern_slav_uniter.primary_title
scope:southern_slav_uniter = { completely_controls = prev }
}
#De jure shift all held west slavic titles into your primary title
every_in_de_jure_hierarchy = {
limit = { tier = tier_duchy }
set_de_jure_liege_title = scope:southern_slav_uniter.primary_title
}
#Destroys them all!
scope:southern_slav_uniter = { destroy_title = prev }
}
}
}As written in game/common/scripted_effects/00_decisions_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls unite_the_southern_slavs_decision_effects.
Decisions (1)
Events (1)
- The South Slavs United
east_europe.0005
Source: game/common/scripted_effects/00_decisions_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.