CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

unite_burgundies_scripted_effect

unite_burgundies_scripted_effect = yes

game/common/scripted_effects/00_major_decisions_scripted_effects.txt, line 1563 (97 lines). No parameters.

unite_burgundies_scripted_effect is a scripted effect in Crusader Kings III, written at line 1563 of its file. It takes no parameters: unite_burgundies_scripted_effect = yes. The game's script calls it in 2 places, among them Unify the Burgundies (decision) and One Burgundy (event middle_europe_decisions.0007). Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

What it does

  • Gain +150 Prestige
  • If

    • Occitan:
      • NOT = { has_innovation = innovation_guilds }

    Then

    • Occitan:
      • add_innovation = innovation_guilds
  • If

    • Occitan:
      • NOT = { has_innovation = innovation_burhs }

    Then

    • Occitan:
      • add_innovation = innovation_burhs
  • If

    • Occitan:
      • NOT = { has_innovation = innovation_baliffs }

    Then

    • Occitan:
      • add_innovation = innovation_baliffs
  • change_liege_or_become_independent = { CHANGE = scope:change VASSAL = this }
  • Burgundy: Gains the … Title (root)
  • scope:former_liege:
    • Gain -350 Prestige
    • add_unpressed_claim = title:k_burgundy
    • Opinion: Pretender

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (97 lines of game script)
unite_burgundies_scripted_effect = {
	add_prestige = medium_prestige_gain
	save_scope_as = scoped_ruler
	liege = { save_scope_as = former_liege }
	#De jure shifts.
	hidden_effect = {
		title:d_burgundy = {
			set_de_jure_liege_title = title:k_burgundy
		}
		title:d_provence = { #Just in case they drifted in the meantime.
			set_de_jure_liege_title = title:k_burgundy
		}
		title:d_savoie = {
			set_de_jure_liege_title = title:k_burgundy
		}
		title:d_dauphine = {
			set_de_jure_liege_title = title:k_burgundy
		}
		title:d_upper_burgundy = {
			set_de_jure_liege_title = title:k_burgundy
		}
	}
	if = {
		limit = {
			culture:occitan = {
				NOT = {
					has_innovation = innovation_guilds
				}
			}
		}
		culture:occitan = {
			add_innovation = innovation_guilds
		}
	}
	if = {
		limit = {
			culture:occitan = {
				NOT = {
					has_innovation = innovation_burhs
				}
			}
		}
		culture:occitan = {
			add_innovation = innovation_burhs
		}
	}
	if = {
		limit = {
			culture:occitan = {
				NOT = {
					has_innovation = innovation_baliffs
				}
			}
		}
		culture:occitan = {
			add_innovation = innovation_baliffs
		}
	}
	#Make ruler independent and give Burgundy to him.
	create_title_and_vassal_change = {
		type = independency
		save_scope_as = change
		add_claim_on_loss = no
	}
	change_liege_or_become_independent = {
		CHANGE = scope:change
		VASSAL = this
	}
	hidden_effect = {
		add_truce_both_ways = {
			character = scope:former_liege
			days = 1825
			name = TRUCE_GRANT_INDEPENDENCE_ROOT
		}
	}
	resolve_title_and_vassal_change = scope:change
	create_title_and_vassal_change = {
		type = created
		save_scope_as = new_burgundy
		add_claim_on_loss = no
	}
	title:k_burgundy = {
		change_title_holder = {
			holder = root
			change = scope:new_burgundy
		}
	}
	resolve_title_and_vassal_change = scope:new_burgundy
	scope:former_liege = {
		add_prestige = major_prestige_loss
		add_unpressed_claim = title:k_burgundy #Give chance to retaliate
		add_opinion = {
			target = scope:scoped_ruler
			modifier = pretender_opinion
		}
	}
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls unite_burgundies_scripted_effect.

Events (1)

Source: game/common/scripted_effects/00_major_decisions_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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