Scripted effect · All Under Heaven files
tribute_mission_clean_up_variables_effect
tribute_mission_clean_up_variables_effect = yesgame/common/scripted_effects/tgp_tribute_mission_scripted_effects.txt, line 1 (27 lines). No parameters.
tribute_mission_clean_up_variables_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 1 of its file. It takes no parameters: tribute_mission_clean_up_variables_effect = yes. The game's script calls it in 8 places, among them Tribute Mission: Change of Plans (event tribute_mission.9800), Tribute Mission: Tribute No More (event tribute_mission.9750) and tribute_mission_1010_complete_effect (local effect). Patch 1.20.1.2, from game/common/scripted_effects/tgp_tribute_mission_scripted_effects.txt.
What it does
If
a check the game hides
Then
scope:receiving_character:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (27 lines of game script)
tribute_mission_clean_up_variables_effect = {
remove_variable = tribute_mission_target_scope
remove_variable = offered_gold_value
remove_variable = tribute_mission_type
remove_variable = offered_herd_value
remove_variable = offered_concubine
remove_variable = offered_eunuch
remove_variable = offered_artifact
remove_variable = tribute_reward_fascination_progress
if = {
limit = {
has_character_flag = tribute_mission_character_flag # Under select circumstances it's possible this will be rerun, so this avoids an error
}
remove_character_flag = tribute_mission_character_flag
}
if = {
limit = { exists = scope:receiving_character }
scope:receiving_character = {
if = {
limit = { has_character_flag = created_attendant }
silent_disappearance_effect = yes
}
}
}
}As written in game/common/scripted_effects/tgp_tribute_mission_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tribute_mission_clean_up_variables_effect.
Events (2)
- Tribute Mission: Change of Plans
tribute_mission.9800 - Tribute Mission: Tribute No More
tribute_mission.9750
Scripted effects inside an event file (1)
- tribute_mission_1010_complete_effect
On actions (the game's own hooks) (4)
- on_travel_plan_abort
- on_travel_plan_cancel
- on_travel_plan_complete
- tribute_mission_travel_planner_exit
Scripted effects (1)
Source: game/common/scripted_effects/tgp_tribute_mission_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.