Scripted effect · Tours and Tournaments files
tournament_race_pulse_effect
tournament_race_pulse_effect = { CONTEST = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 1373 (34 lines). Parameters: $CONTEST$.
tournament_race_pulse_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 1373 of its file. A call passes 1 parameter: CONTEST. The game's script calls it in 1 place, among them Grand Tournament (activity). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Fire race events with correct spacing
What it does
scope:activity:- Every guest subset current phase:
name = qualifiedtrigger_event = { on_action = contest_ongoing_event_$CONTEST$_random_pulse }trigger_event = { on_action = contest_ongoing_event_$CONTEST$_pivotal_pulse }
- Every attending character:
- Where:
One of these
is_in_guest_subset = { name = qualified }or
Is played by a person
tournament_pivotal_contestant_scope_effect = yestrigger_event = { on_action = contest_ongoing_event_$CONTEST$_outcome_pulse }
- Where:
- Every guest subset current phase:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (34 lines of game script)
tournament_race_pulse_effect = {
scope:activity = {
every_guest_subset_current_phase = {
name = qualified
limit = { exists = var:progress_to_victory }
trigger_event = {
on_action = contest_ongoing_event_$CONTEST$_random_pulse
days = 7
}
trigger_event = {
on_action = contest_ongoing_event_$CONTEST$_random_pulse
days = 14
}
trigger_event = {
on_action = contest_ongoing_event_$CONTEST$_pivotal_pulse
days = 21
}
}
every_attending_character = {
limit = {
OR = {
is_in_guest_subset = { name = qualified }
is_ai = no
}
}
# If competing yourself, it is from your perspective, otherwise find someone relevant
tournament_pivotal_contestant_scope_effect = yes
trigger_event = {
on_action = contest_ongoing_event_$CONTEST$_outcome_pulse
days = 25
}
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_race_pulse_effect.
Activities (1)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.