Scripted effect · Tours and Tournaments files
tournament_place_wager_effect
tournament_place_wager_effect = { CONTENDER = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 3606 (34 lines). Parameters: $CONTENDER$.
tournament_place_wager_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 3606 of its file. A call passes 1 parameter: CONTENDER. The game's script calls it in 1 place, among them …: Place Your Bets (event tournament_events.1000). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Place wager on a contestant
What it does
- scope:activity › Activity log entry › You:
remove_short_term_gold = tiny_gold_value
If
scope:activity:has_current_phase = tournament_phase_horse_race
Then
- If … horse, …, wins the race:
Otherwise
- If the winner is …:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (34 lines of game script)
tournament_place_wager_effect = {
$CONTENDER$ = { save_scope_as = wager_target }
set_variable = {
name = tournament_wager_stake
value = tiny_gold_value
}
set_variable = {
name = tournament_wager_payout
value = tournament_wager_payout_value
}
set_variable = {
name = tournament_wager_target
value = scope:wager_target
}
scope:activity = {
add_activity_log_entry = {
key = tournament_placed_wager_log
tags = { wager }
score = 25
character = root
target = scope:wager_target
# Effects
root = { remove_short_term_gold = tiny_gold_value }
}
}
if = {
limit = {
scope:activity = { has_current_phase = tournament_phase_horse_race }
}
custom_tooltip = tournament_events.1000.horse_winnings_tt
}
else = { custom_tooltip = tournament_events.1000.winnings_tt }
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_place_wager_effect.
Events (1)
- …: Place Your Bets
tournament_events.1000
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.