Scripted effect · Tours and Tournaments files
tournament_contest_withdraw_effect
tournament_contest_withdraw_effect = { CHARACTER = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 7002 (8 lines). Parameters: $CHARACTER$.
tournament_contest_withdraw_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 7002 of its file. A call passes 1 parameter: CHARACTER. No file of common/, events/ or history/ calls it. Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Withdraw character from a contest they have qualified from
What it does
- They withdraws from the … Contest
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
tournament_contest_withdraw_effect = {
$CHARACTER$ = { save_scope_as = withdrawer }
scope:withdrawer = { remove_variable = contest_aptitude }
custom_description = {
text = tournament_contest_withdraw_tt
subject = scope:withdrawer
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.